Trying new things. Here is where it was yesterday evening (dragon close to be done). A. I kept having the same comment about the background. At least half of the time, people saw the bushes at the line of horizon like clouds, sky nearly touching the castle. So I gave it a try to change the time of day/night, to make it more obvious what's "sky" and what's "bushes and horizon line". Tried to improve the night atmospheric perspective at the same time (which is counter intuitive, cuz it's the opposite of day time). B. I was also told more than once that the distance between dragon (middle ground) and griffin (foreground) is really not obvious. Mostly because of the colors, so bright and sharp in the middle ground (as much, if not even more than foreground). There should be some sort of atmospheric perspective there too, but I'm not sure I to do this with this kind of scene. While talking with someone else, we thought I might ...
Looking good Brennan. Shades are good but everything would stand out better if you could sharpen the edges a bit. Bring back the original outline on top and make sure the shades don't bleed to much from one surface to another. Also, make the back wall on the right and the darker surface of the small box lighter (to match the left side of the whole box).
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